Chapter 1: The Lakening

Special Features

Zone Play and Mobility


Race Changes

Character Changes


Other Balance Changes

Quality of Life



Economy

Mines


City Building

  • Guild seed base cost increased to 3 million gold base, no safehold markup.

  • Safehold steward and builder markup set to 0%.

  • R1 trainer buildings get 3 trainer slots.

  • Every TOL draws a flat maintenance rate of 3 million gold per week regardless of rank. Other buildings and assets no longer draw maintenance.

  • You can no longer be taxed by the R8 TOL in your realm.

  • R8 TOL grants 10% bonus hitpoints to city walls.

  • R8 TOL grants extra shrine.

  • Nations no longer have a maximum tree limit.

  • Reverse KOS function removed from TOL.

  • Maintenance is drawn at the next server reboot after your weekly scheduled maintenance time. Tree decay time is sped up, if maintenance is missed the next maintenance will run in 1 day instead of in 1 week.

  • TOL granted 2-4 extra hireling slots depending on rank.

  • TOL can slot banker, sage, alchemist, and siege engineer in addition to runemaster.

  • Sage can repair all items.

  • Shrines can now be deleted.

Sieges

  • Bane attacker assumes ownership of assets after winning offensive bane.

  • Assets can no longer be deleted when baned.

  • Bane defender can set 10v10, 20v20, 30v30, 40v40, or unlimited.

  • 10v10 option is removed for nations who own more than 5 trees.

  • 20v20 option is removed for nations who own more than 10 trees.

  • Bane setting is a soft limit - bringing more than the target cap results in a % debuff to damage and heals.

  • Players who enter the bane radius count towards the limit for 3 minutes after they leave.

  • ./zerg command prints who is counted in the radius and how long until they drop off.

  • Nations no longer have a maximum tree limit.

  • Only one bane can be placed against a nation at a time.

  • Sapper discipline can now be applied by any class.

  • Artillerist discipline can now be applied by any class.